Add language pack support for notifications and GUI elements.
# Language pack support. While maintaining Hyprdots, someone ask me about these. Then someone asked me in HyDE too. Both issues where closed as we are only using bash and at that time it is hard to maintain! Now I kinda felt we can extend HyDE thanks to its modularity. Recently, I came up with an idea that I think will work and doesn't break the existing scripts we have. As of the moment I implemented translations for shaders and screenshot commands, both written with bash. For Python it is built in so no problem with that. How to contribute: So here's some points we need to address. # Translating Bash's scripts notification output Basically we will use bash's associative array. A locale file will be added eg `xdg_config_home/hyde/locale/en.sh` then translations are declared by using associative arrays ```bash declare -A _T _T["Error"]="Wrong? lol" _T["Shader:"]="😎" _T["Shader reloaded:"]="yeah it reloads" ``` this will be sourced with bash without any drawback in