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Ladders in first-person games often feel finicky and imprecise. I want to implement ladders that the player can freely let go of or jump off. Are there any games I should look to for inspiration here?
Ladders in first person games often feel finicky and imprecise. I'm currently working on an immersive sim, and I want to implement ladders that the player can freely let go of or jump off. Are there any games I should look to for inspiration here?